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Dive report

Shenanigans Crew Server

Online 157.85.92.54:20557 checked 13m ago

moddedoxide
Drop in
3/ 12 players now 25% full
17-day averagepeak 3
#3,821ranktop 17%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
0123406:0015:0000:0009:0018:0003:00Wiped Fri 16 Oct, 23:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608006:0015:0000:0009:0018:0003:00Wiped Fri 16 Oct, 23:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 7

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 23:03 UTC1d ago – – running 0
Fri 2 Oct, 14:52 UTC15d ago 5 halved by day 7 14.3 days 0
Thu 1 Oct, 21:39 UTC FW16d ago 5 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Shenanigans Crew Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Shenanigans Crew Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Shenanigans Crew Server?

The server browser shows these tags for Shenanigans Crew Server: gmrust (Game mode): Survival, as standard Rust does it; mp12 (Max players): It holds 12 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is Shenanigans Crew Server lag-free?

It averaged 58 server fps over the last 48 hours, with a low of 1. Buildings, deployables and all other world objects added up to as many as 67,250 entities. Memory use peaked at 3,483 MB. What players notice as lag comes from low fps and a rising entity count.

What location is Shenanigans Crew Server in?

There is no published region for Shenanigans Crew Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 157.85.92.54:20557.

What's the uptime like for Shenanigans Crew Server?

Shenanigans Crew Server is up and reachable at the moment. Its reported uptime shows a restart about 18 hours ago. It was up 95% of the time over the last full 7 days, 160 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Shenanigans Crew Server?

Rust network protocol 2634 and build 167781 is what Shenanigans Crew Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Shenanigans Crew Server wipe?

Shenanigans Crew Server wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 30 hours.

What can you expect on wipe day at Shenanigans Crew Server?

Recent wipes have averaged a busiest crowd of 5 players. The peak crowd on the latest wipe came 13 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 7, then dipped below half.

Map and rules

What settings and rules have been applied to Shenanigans Crew Server?

The name of Shenanigans Crew Server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on Shenanigans Crew Server?

The map on Shenanigans Crew Server is procedural and size 3,000, generated by the game with seed 5000. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

How many players are on Shenanigans Crew Server?

Out of 12 slots, 3 are filled on Shenanigans Crew Server right now. For the past week, players averaged 1 with a high of 3. Over the last 48 hours, 03:00 UTC drew the most players, 3 on average.

What position does Shenanigans Crew Server hold in the server rankings?

Over the last seven days, Shenanigans Crew Server is #3,821 by player hours, among the top 17% of all ranked servers.

Getting in

How do you get into Shenanigans Crew Server?

To join, open Rust, hit F1, and enter client.connect 157.85.92.54:20557. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp12
Max players It holds 12 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.