A Shockbyte Rust Server
Offline 157.85.94.123:26076 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 01:03 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and search
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of A Shockbyte Rust Server?
There is no published region for A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 157.85.94.123:26076.
Is A Shockbyte Rust Server up, and how often does it stay online?
Right now A Shockbyte Rust Server is offline, having last been seen 7 days 5 hours ago. It was up 4% of the time over the last full 7 days, 6 of 168 hours. 25 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for A Shockbyte Rust Server?
The version on A Shockbyte Rust Server is Rust network protocol 2633 and build 165217, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does A Shockbyte Rust Server follow for wipes?
A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 19 days 9 hours ago.
What happens on wipe day at A Shockbyte Rust Server?
Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings are in place on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural and size 3,000, generated by the game with seed 1672649715. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on A Shockbyte Rust Server?
The last sighting of A Shockbyte Rust Server was 7 days 5 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
Where does A Shockbyte Rust Server sit in the rankings?
For player hours in the last seven days, A Shockbyte Rust Server ranks #15,850, within the top 72% of ranked servers.
Join info
What's the process to join A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 157.85.94.123:26076. Or click Launch Rust on this page to open the game through Steam and connect.