joekinggnome
Offline 157.85.94.1:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 82/ 400
- 92/ 245
- 135/ 100
- 198/ 1000
- 17/ 700
Quick answers
Tags and listings
Where does joekinggnome appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include joekinggnome: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on joekinggnome?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list joekinggnome puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find joekinggnome?
No region comes from joekinggnome. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 157.85.94.1:28015.
What's the uptime like for joekinggnome?
Right now joekinggnome is offline, having last been seen 27 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 20 September 2026.
What is the Rust version for joekinggnome?
On Linux, joekinggnome runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe details
When does joekinggnome wipe?
joekinggnome's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 27 days 4 hours ago.
Rules and settings
Which rules and settings is joekinggnome running?
The name of joekinggnome contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on joekinggnome?
A game-generated procedural map of size 3,000 with seed 50000 is in play on joekinggnome. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
What's the population like on joekinggnome?
joekinggnome was last seen 27 days 4 hours ago and is offline as you read this.
What position does joekinggnome hold in the server rankings?
Over the last seven days, joekinggnome is #13,274 by player hours, among the top – of all ranked servers.
Getting in
What's the way to join joekinggnome?
Open Rust and press F1, then type client.connect 157.85.94.1:28015. Alternatively, click Launch Rust on this page to join via Steam.