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Dive report

Private - Raid Type Test

Online 157.85.94.33:20552 checked 10m ago

moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak 2
#11,251ranktop 51%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:55 UTC2d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Private - Raid Type Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Private - Raid Type Test: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Private - Raid Type Test?

The server browser shows these tags for Private - Raid Type Test: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does Private - Raid Type Test perform?

The last 48 hours saw an average of 178 server fps, never dropping below 125. The entity count reached a high of 48,339, covering buildings, deployables and everything else. Memory use peaked at 3,779 MB. What players notice as lag comes from low fps and a rising entity count.

What location is Private - Raid Type Test in?

Private - Raid Type Test does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 157.85.94.33:20552.

What's the uptime like for Private - Raid Type Test?

Right now Private - Raid Type Test is online. The uptime it gives puts the last restart at roughly 2 days 18 hours ago. It was up 100% of the time over the last full 2 days, 48 of 48 hours. The first sighting by Rust Going Deep was on 15 October 2026.

What Rust version is Private - Raid Type Test on?

On Linux, Private - Raid Type Test runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Private - Raid Type Test wipe?

Private - Raid Type Test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 2 days 19 hours is how long ago this world came into being.

What can you expect on wipe day at Private - Raid Type Test?

Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 2 hours in.

Map and rules

What settings and rules have been applied to Private - Raid Type Test?

No gather rate appears in the name of Private - Raid Type Test. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Private - Raid Type Test?

Private - Raid Type Test uses a procedural map of size 3,000 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

How many players are on Private - Raid Type Test?

Out of 5 slots, 0 are filled on Private - Raid Type Test right now. The seven-day average is 0 players, with a peak of 2.

What position does Private - Raid Type Test hold in the server rankings?

Over the last seven days, Private - Raid Type Test is #11,251 by player hours, among the top 51% of all ranked servers.

How to join

What's the process to join Private - Raid Type Test?

Open Rust and press F1, then type client.connect 157.85.94.33:20552. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.