A Shockbyte x Discord Production Rust Server
Online 157.85.94.38:27372 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:37 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and filters
Where does A Shockbyte x Discord Production Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on A Shockbyte x Discord Production Rust Server?
gmrust (Game mode): Survival, as standard Rust does it; mp9999 (Max players): There are 9,999 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list A Shockbyte x Discord Production Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the performance like on A Shockbyte x Discord Production Rust Server?
The last 48 hours saw an average of 234 server fps, never dropping below 222. Buildings, deployables and all other world objects added up to as many as 3,127 entities. Memory use peaked at 3,290 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.85.94.38:27372.
Is A Shockbyte x Discord Production Rust Server up, and how often does it stay online?
Right now A Shockbyte x Discord Production Rust Server is online. The uptime it gives puts the last restart at roughly 26 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 2 October 2026.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2634 and build 166652 is what A Shockbyte x Discord Production Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does A Shockbyte x Discord Production Rust Server wipe?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 19 hours.
What can you expect on wipe day at A Shockbyte x Discord Production Rust Server?
The average peak across recent wipes is 1 players. On the latest wipe, 23 hours passed before the crowd peaked.
Map and rules
Which rules and settings is A Shockbyte x Discord Production Rust Server running?
Its name does not state a gather rate for A Shockbyte x Discord Production Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on A Shockbyte x Discord Production Rust Server?
A game-generated procedural map of size 1,000 with seed 50000 is in play on A Shockbyte x Discord Production Rust Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
How many players are on A Shockbyte x Discord Production Rust Server?
Right now 0 players are on A Shockbyte x Discord Production Rust Server, which has 9,999 slots. The seven-day average is 0 players, with a peak of 1.
What's A Shockbyte x Discord Production Rust Server's rank among Rust servers?
For player hours in the last seven days, A Shockbyte x Discord Production Rust Server ranks #15,352, within the top 69% of ranked servers.
Join info
How do you get into A Shockbyte x Discord Production Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.94.38:27372.