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Dive report

A Shockbyte Rust Server

Online 157.85.95.100:28421 checked 10m ago

moddedoxide
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,338ranktop 70%
5h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123422:0023:0000:0001:0002:00Wiped Mon 26 Oct, 22:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0023:0000:0001:0002:00Wiped Mon 26 Oct, 22:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168909 (Build): This server runs build 168909; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on A Shockbyte Rust Server?

It averaged 237 server fps over the last 48 hours, with a low of 230. Buildings, deployables and all other world objects added up to as many as 8,166 entities. 2,131 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is A Shockbyte Rust Server in?

No region comes from A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 157.85.95.100:28421.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is live as of this check. According to its reported uptime, the last restart was about 3 hours ago. Rust Going Deep has had it on record since 26 October 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 is what A Shockbyte Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 5 hours.

Rules and settings

What settings are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on A Shockbyte Rust Server?

Out of 1 slots, 0 are filled on A Shockbyte Rust Server right now. Across the last seven days, the typical count has been 0 players.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #15,338, within the top 70% of ranked servers.

How to join

What's the process to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.95.100:28421.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players It holds 1 players.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol This server runs game protocol 2635, so your game must match that version to join.
cs168909
Build This server runs build 168909.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.