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Dive report

A Shockbyte Rust Server

Online 157.85.95.142:24666 checked 6m ago

moddedoxide
Drop in
0/ 4 players now 0% full
17-day averagepeak 4
#3,368ranktop 15%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
0123405:0014:0023:0008:0017:0002:00Wiped Fri 16 Oct, 20:10 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020005:0014:0023:0008:0017:0002:00Wiped Fri 16 Oct, 20:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 7

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:10 UTC1d ago – – running 0
Tue 6 Oct, 17:08 UTC11d ago 2 held half 10.1 days 1
Fri 2 Oct, 09:24 UTC15d ago 2 held half 4.3 days 0
Mon 21 Sep, 16:58 UTC26d ago 3 halved by day 7 10.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on A Shockbyte Rust Server?

A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does A Shockbyte Rust Server perform?

Average server fps for the last 48 hours was 108, and the lowest was 38. At its peak it carried 94,630 entities, including buildings and deployables. Memory use peaked at 4,567 MB. What players notice as lag comes from low fps and a rising entity count.

What location is A Shockbyte Rust Server in?

A Shockbyte Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.85.95.142:24666.

What's the uptime like for A Shockbyte Rust Server?

A Shockbyte Rust Server is up and reachable at the moment. The uptime it gives puts the last restart at roughly 29 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is A Shockbyte Rust Server on?

The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does A Shockbyte Rust Server follow for wipes?

A Shockbyte Rust Server wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 32 hours ago.

What can you expect on wipe day at A Shockbyte Rust Server?

The average peak across recent wipes is 2 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 67% of the time. It held on until day 7, then dipped below half.

Rules and settings

What settings and rules have been applied to A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 4,000, generated by the game with seed 50000. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

How many players are on A Shockbyte Rust Server?

A Shockbyte Rust Server is holding 0 players on its 4 slots at the moment. For the past week, players averaged 1 with a high of 4. The busiest point in the last 48 hours was 21:00 UTC, averaging 4 players.

What's A Shockbyte Rust Server's rank among Rust servers?

Over the last seven days, A Shockbyte Rust Server is #3,368 by player hours, among the top 15% of all ranked servers.

Join info

What's the process to join A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 157.85.95.142:24666. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players The slot count is 4.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.