Map Testing
Offline 157.85.95.14:25931 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:51 UTC6d ago | – | – | – | 0 |
| Sun 11 Oct, 09:04 UTC6d ago | – | – | – | 1 |
| Sun 11 Oct, 08:48 UTC6d ago | – | – | – | 1 |
| Sun 11 Oct, 08:32 UTC6d ago | – | – | – | 1 |
| Sun 11 Oct, 08:15 UTC6d ago | – | – | – | 1 |
| Fri 9 Oct, 22:55 UTC8d ago | – | – | – | 1 |
| Fri 9 Oct, 21:19 UTC8d ago | – | – | – | 1 |
| Fri 9 Oct, 21:00 UTC8d ago | – | – | – | 1 |
| Fri 9 Oct, 18:44 UTC8d ago | – | – | – | 1 |
| Fri 9 Oct, 17:17 UTC8d ago | – | – | – | 0 |
| Thu 1 Oct, 18:33 UTC FW16d ago | 2 | halved by day 4 | 7.9 days | 1 |
| Tue 15 Sep, 19:32 UTC32d ago | 1 | halved by day 1 | 16 days | 0 |
| Mon 14 Sep, 18:51 UTC33d ago | 2 | – | 1 days | 0 |
| Mon 14 Sep, 09:19 UTC33d ago | 2 | – | 0.4 days | 1 |
| Sun 13 Sep, 12:53 UTC34d ago | 2 | – | 0.9 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 52/ 150
- 53/ 100
- 80/ 3300
- 0/ 500
- 1/ 7
- 1/ 100
Quick answers
Tags and search
Where does Map Testing appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Map Testing are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Map Testing?
The server browser shows these tags for Map Testing: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Map Testing?
No region comes from Map Testing. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 157.85.95.14:25931.
How reliable is Map Testing?
Right now Map Testing is offline, having last been seen 3 days 6 hours ago. Over the past full 7 days it stayed up for 97 of 168 hours, or 58%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Map Testing?
On Linux, Map Testing runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Map Testing follow for wipes?
Every few hours Map Testing starts a new world, so nothing counts as a wipe and no schedule is kept.
Rules and settings
What settings and rules have been applied to Map Testing?
Its name does not state a gather rate for Map Testing. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on Map Testing?
A game-generated procedural map of size 3,000 with seed 163057 is in play on Map Testing. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.
Player stats
What's the population like on Map Testing?
Map Testing was last seen 3 days 6 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 1.
What position does Map Testing hold in the server rankings?
Over the last seven days, Map Testing is #11,079 by player hours, among the top 50% of all ranked servers.
Getting in
What's the process to join Map Testing?
To join, open Rust, hit F1, and enter client.connect 157.85.95.14:25931. Or click Launch Rust on this page to open the game through Steam and connect.