A Shockbyte Rust Server
Online 157.85.95.201:27086 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:43 UTC15d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 303/ 400
- 186/ 225
- 120/ 100
- 388/ 1000
- 30/ 700
Quick answers
Tags and listings
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp16 (Max players): The slot count is 16; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
How well does A Shockbyte Rust Server perform?
The last 48 hours saw an average of 84 server fps, never dropping below 13. Buildings, deployables and all other world objects added up to as many as 118,768 entities. 4,989 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What location is A Shockbyte Rust Server in?
No region comes from A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 157.85.95.201:27086.
How reliable is A Shockbyte Rust Server?
A Shockbyte Rust Server is live as of this check. The uptime it gives puts the last restart at roughly 5 hours ago. Over the past full 7 days it stayed up for 127 of 168 hours, or 76%. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does A Shockbyte Rust Server follow for wipes?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 15 days 15 hours ago.
What can you expect on wipe day at A Shockbyte Rust Server?
Recent wipes have averaged a busiest crowd of 2 players. 22 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings and rules have been applied to A Shockbyte Rust Server?
The name of A Shockbyte Rust Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural and size 4,500, generated by the game with seed 69874532. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
What's the population like on A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 players on its 16 slots at the moment. For the past week, players averaged 0 with a high of 1.
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server is #14,334 by player hours, among the top 65% of all ranked servers.
Getting in
How do you get into A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 157.85.95.201:27086. Or click Launch Rust on this page to open the game through Steam and connect.