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Dive report

A Shockbyte Rust Server

Online 157.85.95.50:26211 checked 6m ago

moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 10:31 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): The build number is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on A Shockbyte Rust Server?

The last 48 hours saw an average of 164 server fps, never dropping below 129. Buildings, deployables and all other world objects added up to as many as 48,496 entities. 3,930 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is A Shockbyte Rust Server in?

There is no published region for A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 157.85.95.50:26211.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is up and reachable at the moment. According to its reported uptime, the last restart was about 5 days 20 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167584 is what A Shockbyte Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does A Shockbyte Rust Server follow for wipes?

A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 5 days 22 hours ago.

What happens on wipe day at A Shockbyte Rust Server?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

What settings and rules have been applied to A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 475463, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on A Shockbyte Rust Server?

Right now 0 players are on A Shockbyte Rust Server, which has 5 slots. The seven-day average for players here is 0.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #15,843, within the top 72% of ranked servers.

Getting in

How do you get into A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 157.85.95.50:26211. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build The build number is 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.