[EU] RaidLab - Raid Simulator
Offline EU 157.90.90.95:28005 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 518/ 750
- 77/ 400
- 68/ 400
- 23/ 400
- 25/ 50
- 2/ 120
Quick answers
Tags and search
Where does [EU] RaidLab - Raid Simulator appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [EU] RaidLab - Raid Simulator are: EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on [EU] RaidLab - Raid Simulator?
gmrust (Game mode): This is the standard Rust survival experience; mp150 (Max players): There are 150 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): The build number is 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^e (Minigames): You'll find arenas, Bedwars, parkour and more; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): In the server browser it appears under Europe — that is the tag list [EU] RaidLab - Raid Simulator puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find [EU] RaidLab - Raid Simulator?
The EU tag marks [EU] RaidLab - Raid Simulator as being in Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 157.90.90.95:28005.
What's the uptime like for [EU] RaidLab - Raid Simulator?
[EU] RaidLab - Raid Simulator is down at the moment; it was last up 23 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for [EU] RaidLab - Raid Simulator?
The version on [EU] RaidLab - Raid Simulator is Rust network protocol 2633 and build 163207, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does [EU] RaidLab - Raid Simulator wipe?
The next wipe for [EU] RaidLab - Raid Simulator is an estimate based on the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 43 days is how long ago this world came into being. The tags list wipes scheduled every month.
Map and rules
Which rules and settings is [EU] RaidLab - Raid Simulator running?
Its name does not state a gather rate for [EU] RaidLab - Raid Simulator. 8 players is the group cap, the game's default. minigames & battle royale is the game mode, arenas and battle royale, Bedwars and parkour. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on [EU] RaidLab - Raid Simulator?
[EU] RaidLab - Raid Simulator uses a procedural map of size 4,500 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Player count
How many players are on [EU] RaidLab - Raid Simulator?
[EU] RaidLab - Raid Simulator was last seen 23 days 20 hours ago and is offline as you read this.
Where does [EU] RaidLab - Raid Simulator sit in the rankings?
[EU] RaidLab - Raid Simulator ranks #15,625 for player hours over the last seven days, #2,515 in Europe and in the top 71% of ranked servers.
Getting in
What's the process to join [EU] RaidLab - Raid Simulator?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.90.90.95:28005.