Dev Server
Online 158.69.226.187:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:20 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 212/ 400
- 176/ 225
- 122/ 100
- 253/ 1000
- 21/ 700
Quick answers
Tags and listings
Where does Dev Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Dev Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Dev Server?
Dev Server's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): There are 0 slots on this server; ts30 (Group limit): You can have up to 30 in a team; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
How well does Dev Server perform?
Average server fps for the last 48 hours was 30, and the lowest was 28. The entity count reached a high of 31,071, covering buildings, deployables and everything else. Memory use peaked at 4,069 MB. Players experience lag when fps drops and entities climb.
What's the location of Dev Server?
There is no published region for Dev Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 158.69.226.187:28015.
What's the uptime like for Dev Server?
Right now Dev Server is online. According to its reported uptime, the last restart was about 45 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Dev Server?
The version on Dev Server is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Dev Server follow for wipes?
Dev Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 22 hours is how long ago this world came into being.
What happens on wipe day at Dev Server?
Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
What settings are in place on Dev Server?
No gather rate appears in the name of Dev Server. The group limit is 30 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on Dev Server?
A game-generated procedural map of size 4,500 with seed 663008107 is in play on Dev Server. RustMaps can display it from this page because the same size and seed yield the same map.
Population
Is Dev Server busy?
At this moment Dev Server is carrying 0 players. The seven-day average is 0 players, with a peak of 1. At 22:00 UTC in the last 48 hours, the average reached its highest: 1 players.
Where does Dev Server sit in the rankings?
Over the last seven days, Dev Server is #8,435 by player hours, among the top 38% of all ranked servers.
Getting in
What's the process to join Dev Server?
Open Rust and press F1, then type client.connect 158.69.226.187:28015. Alternatively, click Launch Rust on this page to join via Steam.