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Dive report

Rust Sentinel Local Test

Offline 159.146.84.150:28115 checked 27d ago

moddedoxide
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,480rankno region published
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rust Sentinel Local Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Sentinel Local Test are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Rust Sentinel Local Test?

The server browser shows these tags for Rust Sentinel Local Test: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): It holds 4 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Rust Sentinel Local Test?

There is no published region for Rust Sentinel Local Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 159.146.84.150:28115.

Is Rust Sentinel Local Test up, and how often does it stay online?

The server Rust Sentinel Local Test is not reachable at the moment; the last sighting was 27 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 20 September 2026.

What is the Rust version for Rust Sentinel Local Test?

The version on Rust Sentinel Local Test is Rust network protocol 2633 and build 164530, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does Rust Sentinel Local Test follow for wipes?

The wipes recorded for Rust Sentinel Local Test are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 27 days 15 hours ago.

Map and rules

Which rules and settings is Rust Sentinel Local Test running?

The name of Rust Sentinel Local Test contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is off: Valve's anti-cheat is not active.

Which map is active on Rust Sentinel Local Test?

A procedural map, generated by the game, is in play on Rust Sentinel Local Test.

Player stats

Is Rust Sentinel Local Test busy?

Right now Rust Sentinel Local Test is offline, with its last appearance 27 days 15 hours ago.

What position does Rust Sentinel Local Test hold in the server rankings?

For player hours in the last seven days, Rust Sentinel Local Test ranks #15,480, within the top – of ranked servers.

How to join

What's the process to join Rust Sentinel Local Test?

To join, open Rust, hit F1, and enter client.connect 159.146.84.150:28115. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players It holds 4 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build This server runs build 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.