Skip to the content
Dive report

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

Online 159.196.59.137:28315 checked 9m ago

2x moddedoxide
Drop in
0/ 25 players now 0% full
17-day averagepeak 5
#3,127ranktop 14%
16d agolast wipeno schedule published
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246811:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:31 UTC FW16d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | are: 2x Rust servers and Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What's the meaning of the tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The server browser shows these tags for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: gmrust (Game mode): This is the standard Rust survival experience; mp25 (Max players): The slot count is 25; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): It's on build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | perform?

The last 48 hours saw an average of 35 server fps, never dropping below 18. The entity count reached a high of 133,764, covering buildings, deployables and everything else. Memory use peaked at 4,685 MB. Players experience lag when fps drops and entities climb.

Where can you find <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

There is no published region for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 159.196.59.137:28315.

How reliable is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is live as of this check. The uptime it gives puts the last restart at roughly 12 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

On Windows, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | follow for wipes?

The only wipe <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 16 days 13 hours ago.

What happens on wipe day at <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The average peak across recent wipes is 6 players. The peak crowd on the latest wipe came 14 hours in.

Rules and settings

What settings are in place on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

At 2x gather, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | does what its name suggests. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

A game-generated procedural map of size 4,250 with seed 969105723 is in play on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Right now 0 players are on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, which has 25 slots. For the past week, players averaged 1 with a high of 5. At 22:00 UTC in the last 48 hours, the average reached its highest: 3 players.

Where does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | sit in the rankings?

Over the last seven days, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is #3,127 by player hours, among the top 14% of all ranked servers.

How to join

What's the process to join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

To join, open Rust, hit F1, and enter client.connect 159.196.59.137:28315. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp25,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp25
Max players The slot count is 25.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build It's on build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.