Rusted Outback PVE [Perth]
Online 159.196.80.94:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:14 UTC7d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 80/ 400
- 77/ 245
- 130/ 100
- 188/ 1000
- 17/ 700
Quick answers
Tags and search
Where does Rusted Outback PVE [Perth] appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rusted Outback PVE [Perth] are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Rusted Outback PVE [Perth]?
The server browser shows these tags for Rusted Outback PVE [Perth]: gmrust (Game mode): This is the standard Rust survival experience; mp30 (Max players): The slot count is 30; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
How well does Rusted Outback PVE [Perth] perform?
Average server fps for the last 48 hours was 72, and the lowest was 51. At its peak it carried 92,727 entities, including buildings and deployables. The top memory figure was 3,229 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of Rusted Outback PVE [Perth]?
Rusted Outback PVE [Perth] does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 159.196.80.94:28015.
How reliable is Rusted Outback PVE [Perth]?
Rusted Outback PVE [Perth] is up and reachable at the moment. According to its reported uptime, the last restart was about 46 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is Rusted Outback PVE [Perth] on?
The version on Rusted Outback PVE [Perth] is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does Rusted Outback PVE [Perth] follow for wipes?
The wipes recorded for Rusted Outback PVE [Perth] are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 7 days 11 hours ago.
What can you expect on wipe day at Rusted Outback PVE [Perth]?
Across its recent wipes, the average busiest point drew 4 players. 20 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings are in place on Rusted Outback PVE [Perth]?
No gather rate appears in the name of Rusted Outback PVE [Perth]. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Rusted Outback PVE [Perth]?
Rusted Outback PVE [Perth] uses a procedural map of size 4,000 with seed 1408970281, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
How many players are on Rusted Outback PVE [Perth]?
Out of 30 slots, 0 are filled on Rusted Outback PVE [Perth] right now. For the past week, players averaged 0 with a high of 4. Over the last 48 hours, 01:00 UTC drew the most players, 2 on average.
What's Rusted Outback PVE [Perth]'s rank among Rust servers?
Over the last seven days, Rusted Outback PVE [Perth] is #4,459 by player hours, among the top 20% of all ranked servers.
How to join
How do you get into Rusted Outback PVE [Perth]?
To join, open Rust, hit F1, and enter client.connect 159.196.80.94:28015. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://www.devcon1.com.