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Dive report

Nightman 1

Online 160.191.57.196:28015 checked 13m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123405:0011:0017:0022:0004:0010:00

Hourly average and peak, UTC.

Server performance

05010015020005:0011:0017:0022:0004:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Nightman 1 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Nightman 1 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Nightman 1?

gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Nightman 1 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does Nightman 1 perform?

Average server fps for the last 48 hours was 124, and the lowest was 107. The entity count reached a high of 80,895, covering buildings, deployables and everything else. The top memory figure was 2,230 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Nightman 1?

Nightman 1 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 160.191.57.196:28015.

What's the uptime like for Nightman 1?

Right now Nightman 1 is online. According to its reported uptime, the last restart was about 13 hours ago. Rust Going Deep has had it on record since 17 October 2026.

What Rust version is Nightman 1 on?

On Linux, Nightman 1 runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Nightman 1 wipe?

The wipes recorded for Nightman 1 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 13 hours ago.

Rules and settings

What settings are in place on Nightman 1?

Its name does not state a gather rate for Nightman 1. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Nightman 1?

A game-generated procedural map of size 3,850 with seed 181122162 is in play on Nightman 1. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is Nightman 1 busy?

Right now 0 players are on Nightman 1, which has 50 slots. The seven-day average for players here is 0.

Where does Nightman 1 sit in the rankings?

For player hours in the last seven days, Nightman 1 ranks #15,807, within the top 72% of ranked servers.

Join info

How do you get into Nightman 1?

To join, open Rust, hit F1, and enter client.connect 160.191.57.196:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.