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Dive report

TESTE

Offline 160.238.154.229:28015 checked 1d ago

moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak 2
#6,953ranktop 31%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.511.5200:0002:0004:0006:0008:0010:00Wiped Sat 17 Oct, 00:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 00:03 UTC1d ago – – running 0
Mon 12 Oct, 20:58 UTC5d ago 1 held half 4.1 days 0
Mon 12 Oct, 03:21 UTC6d ago 1 – 0.7 days 1
Fri 2 Oct, 09:07 UTC16d ago 2 held half 9.8 days 0
Thu 1 Oct, 23:38 UTC FW16d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TESTE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TESTE: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on TESTE?

The server browser shows these tags for TESTE: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is TESTE in?

TESTE does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 160.238.154.229:28015.

How reliable is TESTE?

TESTE is down at the moment; it was last up 24 hours ago. Over the past full 7 days it stayed up for 56 of 168 hours, or 33%. 30 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for TESTE?

Rust network protocol 2634 and build 167781 is what TESTE runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does TESTE wipe?

TESTE wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 34 hours ago.

What can you expect on wipe day at TESTE?

The average peak across recent wipes is 1 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Rules and settings

What settings are in place on TESTE?

No gather rate appears in the name of TESTE. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Player stats

What's the population like on TESTE?

TESTE was last seen 24 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 00:00 UTC, averaging 2 players.

What position does TESTE hold in the server rankings?

Over the last seven days, TESTE is #6,953 by player hours, among the top 31% of all ranked servers.

Join info

What's the way to join TESTE?

Open Rust and press F1, then type client.connect 160.238.154.229:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players It holds 5 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.