Teste2
Offline 160.238.154.229:28115 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 170/ 225
- 124/ 100
- 352/ 1000
- 27/ 700
Quick answers
Tags and search
Where does Teste2 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Teste2 are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Teste2?
gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Teste2 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Teste2?
There is no published region for Teste2. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 160.238.154.229:28115.
Is Teste2 up, and how often does it stay online?
The server Teste2 is not reachable at the moment; the last sighting was 6 days 7 hours ago. It was up 0% of the time over the last full 5 days, 0 of 120 hours. The first sighting by Rust Going Deep was on 12 October 2026.
What is the Rust version for Teste2?
The version on Teste2 is Rust network protocol 2634 and build 167398, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Teste2 follow for wipes?
Too few wipes are on record for Teste2 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 6 days 8 hours.
Rules and settings
What settings are in place on Teste2?
Its name does not state a gather rate for Teste2. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Teste2?
Teste2 uses a game-generated procedural map.
Player stats
How many players are on Teste2?
The last sighting of Teste2 was 6 days 7 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.
Where does Teste2 sit in the rankings?
For player hours in the last seven days, Teste2 ranks #15,826, within the top 72% of ranked servers.
Join info
What's the way to join Teste2?
Open Rust and press F1, then type client.connect 160.238.154.229:28115. Alternatively, click Launch Rust on this page to join via Steam.