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Dive report

RustServer_13458

Online 160.251.137.68:28015 checked 9m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
44d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

025507510011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer_13458 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer_13458: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on RustServer_13458?

RustServer_13458's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): It's on build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is RustServer_13458 lag-free?

The last 48 hours saw an average of 77 server fps, never dropping below 19. Buildings, deployables and all other world objects added up to as many as 48,303 entities. 4,397 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is RustServer_13458 in?

RustServer_13458 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 160.251.137.68:28015.

How reliable is RustServer_13458?

Right now RustServer_13458 is online. Its reported uptime shows a restart about 18 days 13 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is RustServer_13458 on?

Rust network protocol 2633 and build 162929 is what RustServer_13458 runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does RustServer_13458 wipe?

RustServer_13458's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 44 days 2 hours.

Map and rules

What settings are in place on RustServer_13458?

The name of RustServer_13458 contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on RustServer_13458?

The map on RustServer_13458 is procedural and size 3,000, generated by the game with seed 11700. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

What's the population like on RustServer_13458?

RustServer_13458 is holding 0 players on its 50 slots at the moment. Across the last seven days, the typical count has been 0 players.

What position does RustServer_13458 hold in the server rankings?

For player hours in the last seven days, RustServer_13458 ranks #15,807, within the top 72% of ranked servers.

Getting in

How do you get into RustServer_13458?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.137.68:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs162929
Build It's on build 162929.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.