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Dive report

RustServer_11418

Online 160.251.140.176:28015 checked 14m ago

moddedoxide
Drop in
1/ 50 players now 2% full
27-day averagepeak 8
#2,402ranktop 11%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0246812:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

025507510012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak9players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:51 UTC13d ago 12 – running 1
Sun 4 Oct, 16:04 UTC13d ago 12 – 0.7 days 0
Sat 3 Oct, 11:08 UTC15d ago 2 – 1.2 days 0
Fri 2 Oct, 13:56 UTC15d ago 2 – 0.9 days 1
Thu 1 Oct, 16:04 UTC16d ago 1 – 0.9 days 0
Wed 30 Sep, 09:27 UTC18d ago 1 – 1.3 days 0
Tue 29 Sep, 19:20 UTC18d ago 1 – 0.6 days 0
Tue 29 Sep, 11:08 UTC19d ago 1 – 0.3 days 0
Mon 28 Sep, 14:47 UTC19d ago 1 – 0.8 days 1
Sun 27 Sep, 16:01 UTC20d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustServer_11418 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer_11418: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on RustServer_11418?

The server browser shows these tags for RustServer_11418: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The build number is 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does RustServer_11418 perform?

The last 48 hours saw an average of 78 server fps, never dropping below 39. Buildings, deployables and all other world objects added up to as many as 70,983 entities. Memory use peaked at 3,501 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find RustServer_11418?

RustServer_11418 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 160.251.140.176:28015.

How reliable is RustServer_11418?

RustServer_11418 is up and reachable at the moment. Its reported uptime shows a restart about 4 days ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for RustServer_11418?

The version on RustServer_11418 is Rust network protocol 2634 and build 166586, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does RustServer_11418 wipe?

There is no next wipe to predict because RustServer_11418 wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 13 days 1 hours ago.

What can you expect on wipe day at RustServer_11418?

Recent wipes have averaged a busiest crowd of 9 players. 4 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings are in place on RustServer_11418?

No gather rate appears in the name of RustServer_11418. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on RustServer_11418?

RustServer_11418 uses a procedural map of size 3,500 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.

Player stats

How many players are on RustServer_11418?

Out of 50 slots, 1 are filled on RustServer_11418 right now. For the past week, players averaged 2 with a high of 8. The busiest point in the last 48 hours was 15:00 UTC, averaging 6 players.

Where does RustServer_11418 sit in the rankings?

Over the last seven days, RustServer_11418 is #2,402 by player hours, among the top 11% of all ranked servers.

Join info

How do you get into RustServer_11418?

Open Rust and press F1, then type client.connect 160.251.140.176:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build The build number is 166586.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.