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Dive report

Rey_Rust_28654

Online 160.251.173.178:28015 checked 9m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
59d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

025507510011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rey_Rust_28654 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rey_Rust_28654 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rey_Rust_28654?

The server browser shows these tags for Rey_Rust_28654: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): The protocol is 2632; a different version won't get you in; cs160556 (Build): The build number is 160556; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the performance like on Rey_Rust_28654?

Average server fps for the last 48 hours was 56, and the lowest was 24. At its peak it carried 47,960 entities, including buildings and deployables. The top memory figure was 4,175 MB. Players experience lag when fps drops and entities climb.

What location is Rey_Rust_28654 in?

No region comes from Rey_Rust_28654. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 160.251.173.178:28015.

Is Rey_Rust_28654 up, and how often does it stay online?

Right now Rey_Rust_28654 is online. Its reported uptime shows a restart about 17 days 18 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Rey_Rust_28654 on?

On Linux, Rey_Rust_28654 runs Rust network protocol 2632 and build 160556. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does Rey_Rust_28654 wipe?

Rey_Rust_28654's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 59 days 23 hours is how long ago this world came into being.

Settings and map

Which rules and settings is Rey_Rust_28654 running?

No gather rate appears in the name of Rey_Rust_28654. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Rey_Rust_28654?

The map on Rey_Rust_28654 is procedural and size 3,000, generated by the game with seed 1188357218. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is Rey_Rust_28654 busy?

Rey_Rust_28654 is holding 0 players on its 50 slots at the moment. Across the last seven days, the typical count has been 0 players.

Where does Rey_Rust_28654 sit in the rankings?

For player hours in the last seven days, Rey_Rust_28654 ranks #15,826, within the top 72% of ranked servers.

How to join

What's the way to join Rey_Rust_28654?

To join, open Rust, hit F1, and enter client.connect 160.251.173.178:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2632
Protocol The protocol is 2632; a different version won't get you in.
cs160556
Build The build number is 160556.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.