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Dive report

RustServer_32691

Online 160.251.179.161:28015 checked 9m ago

moddedcarbonpve
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:17 UTC10d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustServer_32691 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer_32691 are: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustServer_32691?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167058 (Build): The build number is 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon — that is the tag list RustServer_32691 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the performance like on RustServer_32691?

Average server fps for the last 48 hours was 119, and the lowest was 92. The entity count reached a high of 48,195, covering buildings, deployables and everything else. 3,818 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is RustServer_32691 in?

No region comes from RustServer_32691. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 160.251.179.161:28015.

Is RustServer_32691 up, and how often does it stay online?

RustServer_32691 is up and reachable at the moment. Its reported uptime shows a restart about 10 days 10 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for RustServer_32691?

The version on RustServer_32691 is Rust network protocol 2634 and build 167058, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does RustServer_32691 follow for wipes?

RustServer_32691's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 22 hours is how long ago this world came into being.

What happens on wipe day at RustServer_32691?

The average peak across recent wipes is 2 players. 25 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings are in place on RustServer_32691?

No gather rate appears in the name of RustServer_32691. Up to 8 players per group, which is the default. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on RustServer_32691?

RustServer_32691 uses a procedural map of size 3,000 with seed 19084, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on RustServer_32691?

Right now 0 players are on RustServer_32691, which has 50 slots. Over the past week it has drawn 0 players on average.

Where does RustServer_32691 sit in the rankings?

Over the last seven days, RustServer_32691 is #15,807 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join RustServer_32691?

Open Rust and press F1, then type client.connect 160.251.179.161:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167058,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167058
Build The build number is 167058.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.