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Dive report

RustServer_13839

Online 160.251.200.240:28015 checked 9m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
180d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustServer_13839 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer_13839 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on RustServer_13839?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2623 (Protocol): The protocol is 2623; a different version won't get you in; cs148916 (Build): The build number is 148916; ptrak (Networking): The network layer is RakNet, Rust's default; $rus3 (Region code): It's tagged with the region code us3; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list RustServer_13839 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

How well does RustServer_13839 perform?

Average server fps for the last 48 hours was 111, and the lowest was 86. Buildings, deployables and all other world objects added up to as many as 47,176 entities. 8,271 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is RustServer_13839 in?

There is no region from RustServer_13839, but the region code reads us3. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 160.251.200.240:28015.

Is RustServer_13839 up, and how often does it stay online?

RustServer_13839 is live as of this check. Its reported uptime shows a restart about 18 days 3 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for RustServer_13839?

Rust network protocol 2623 and build 148916 is what RustServer_13839 runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does RustServer_13839 wipe?

Too few wipes are on record for RustServer_13839 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 180 days 12 hours.

Rules and settings

What settings and rules have been applied to RustServer_13839?

No gather rate appears in the name of RustServer_13839. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on RustServer_13839?

A game-generated procedural map of size 3,000 with seed 15896 is in play on RustServer_13839. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on RustServer_13839?

Right now 0 players are on RustServer_13839, which has 50 slots. The seven-day average for players here is 0.

What position does RustServer_13839 hold in the server rankings?

Over the last seven days, RustServer_13839 is #15,826 by player hours, among the top 72% of all ranked servers.

How to join

How do you get into RustServer_13839?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.200.240:28015.

What each one means

Server tags

Published as mp50,ptrak,$rus3,v2623,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2623
Protocol The protocol is 2623; a different version won't get you in.
cs148916
Build The build number is 148916.
ptrak
Networking The network layer is RakNet, Rust's default.
$rus3
Region code It's tagged with the region code us3.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.