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Dive report

RustServer_4380

Online 160.251.203.118:28015 checked 12m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#8,185ranktop 37%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustServer_4380 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer_4380 are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustServer_4380?

RustServer_4380's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

How well does RustServer_4380 perform?

Average server fps for the last 48 hours was 91, and the lowest was 74. At its peak it carried 52,815 entities, including buildings and deployables. Memory use peaked at 2,596 MB. Players experience lag when fps drops and entities climb.

What location is RustServer_4380 in?

RustServer_4380 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 160.251.203.118:28015.

Is RustServer_4380 up, and how often does it stay online?

RustServer_4380 is live as of this check. According to its reported uptime, the last restart was about 7 days 8 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 10 October 2026 is when Rust Going Deep first saw it.

What Rust version is RustServer_4380 on?

Rust network protocol 2634 and build 167398 is what RustServer_4380 runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does RustServer_4380 wipe?

Too few wipes are on record for RustServer_4380 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 7 days 9 hours ago.

Rules and settings

What settings are in place on RustServer_4380?

Its name does not state a gather rate for RustServer_4380. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on RustServer_4380?

The map on RustServer_4380 is procedural and size 3,000, generated by the game with seed 10219. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on RustServer_4380?

Right now 0 players are on RustServer_4380, which has 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

What's RustServer_4380's rank among Rust servers?

Over the last seven days, RustServer_4380 is #8,185 by player hours, among the top 37% of all ranked servers.

Getting in

What's the way to join RustServer_4380?

Open Rust and press F1, then type client.connect 160.251.203.118:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build The build number is 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.