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Dive report

RustServer_18222

Online 160.251.232.132:28015 checked 10m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,781ranktop 71%
235d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustServer_18222 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer_18222 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on RustServer_18222?

RustServer_18222's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2621 (Protocol): The protocol is 2621; a different version won't get you in; cs143062 (Build): The build number is 143062; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the performance like on RustServer_18222?

The last 48 hours saw an average of 83 server fps, never dropping below 30. Buildings, deployables and all other world objects added up to as many as 224,724 entities. The top memory figure was 6,190 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find RustServer_18222?

There is no published region for RustServer_18222. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 160.251.232.132:28015.

What's the uptime like for RustServer_18222?

RustServer_18222 is live as of this check. Its reported uptime shows a restart about 6 days 10 hours ago. Over the past full 7 days it stayed up for 166 of 168 hours, or 99%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is RustServer_18222 on?

Rust network protocol 2621 and build 143062 is what RustServer_18222 runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does RustServer_18222 wipe?

Too few wipes are on record for RustServer_18222 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 235 days 2 hours ago.

Settings and map

What settings are in place on RustServer_18222?

The name of RustServer_18222 contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on RustServer_18222?

The map on RustServer_18222 is procedural and size 5,000, generated by the game with seed 9642432. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is RustServer_18222 busy?

Out of 50 slots, 0 are filled on RustServer_18222 right now. The seven-day average for players here is 0.

Where does RustServer_18222 sit in the rankings?

For player hours in the last seven days, RustServer_18222 ranks #15,781, within the top 71% of ranked servers.

Join info

What's the process to join RustServer_18222?

To join, open Rust, hit F1, and enter client.connect 160.251.232.132:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2621,gmrust,cs143062,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2621
Protocol The protocol is 2621; a different version won't get you in.
cs143062
Build The build number is 143062.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.