RustServer_14669
Online 160.251.232.209:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:04 UTC6d ago | 3 | – | running | 0 |
| Thu 1 Oct, 19:42 UTC FW16d ago | 3 | halved by day 3 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 164/ 400
- 102/ 225
- 120/ 100
- 147/ 1000
- 6/ 700
Quick answers
Tags and filters
Where does RustServer_14669 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustServer_14669 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on RustServer_14669?
The server browser shows these tags for RustServer_14669: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
How well does RustServer_14669 perform?
It averaged 66 server fps over the last 48 hours, with a low of 52. At its peak it carried 122,570 entities, including buildings and deployables. 5,896 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
Where can you find RustServer_14669?
RustServer_14669 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 160.251.232.209:28015.
Is RustServer_14669 up, and how often does it stay online?
RustServer_14669 is live as of this check. Its reported uptime shows a restart about 6 days 20 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is RustServer_14669 on?
Rust network protocol 2634 and build 166494 is what RustServer_14669 runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
How often does RustServer_14669 wipe?
RustServer_14669's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 21 hours is how long ago this world came into being.
What happens on wipe day at RustServer_14669?
Recent wipes have averaged a busiest crowd of 3 players. 1 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 3, then dipped below half.
Map and rules
Which rules and settings is RustServer_14669 running?
No gather rate appears in the name of RustServer_14669. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on RustServer_14669?
RustServer_14669 uses a procedural map of size 4,500 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
Is RustServer_14669 busy?
Right now 0 players are on RustServer_14669, which has 50 slots. For the past week, players averaged 0 with a high of 3. At 15:00 UTC in the last 48 hours, the average reached its highest: 2 players.
Where does RustServer_14669 sit in the rankings?
For player hours in the last seven days, RustServer_14669 ranks #4,590, within the top 21% of ranked servers.
How to join
What's the way to join RustServer_14669?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.232.209:28015.