Ninniku_Server
Online 160.251.236.248:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:17 UTC FW16d ago | 1 | – | running | 0 |
| Thu 1 Oct, 00:25 UTC17d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 296/ 400
- 189/ 225
- 134/ 100
- 389/ 1000
- 35/ 700
Quick answers
Tags and listings
Where does Ninniku_Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Ninniku_Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Ninniku_Server?
Ninniku_Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Is Ninniku_Server lag-free?
The last 48 hours saw an average of 81 server fps, never dropping below 49. The entity count reached a high of 104,083, covering buildings, deployables and everything else. Memory use peaked at 3,673 MB. Players experience lag when fps drops and entities climb.
Where can you find Ninniku_Server?
There is no published region for Ninniku_Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 160.251.236.248:28015.
How reliable is Ninniku_Server?
Ninniku_Server is up and reachable at the moment. The uptime it gives puts the last restart at roughly 27 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 30 September 2026.
What Rust version is Ninniku_Server on?
Rust network protocol 2634 and build 167781 is what Ninniku_Server runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Ninniku_Server follow for wipes?
The wipes recorded for Ninniku_Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 14 hours is how long ago this world came into being.
What happens on wipe day at Ninniku_Server?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 5 hours in.
Settings and map
What settings are in place on Ninniku_Server?
No gather rate appears in the name of Ninniku_Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Ninniku_Server?
A game-generated procedural map of size 4,250 with seed 818666203 is in play on Ninniku_Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
How many players are on Ninniku_Server?
Ninniku_Server is holding 0 players on its 10 slots at the moment. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 14:00 UTC drew the most players, 1 on average.
What's Ninniku_Server's rank among Rust servers?
For player hours in the last seven days, Ninniku_Server ranks #5,558, within the top 25% of ranked servers.
How to join
What's the way to join Ninniku_Server?
Open Rust and press F1, then type client.connect 160.251.236.248:28015. Alternatively, click Launch Rust on this page to join via Steam.