test plugins
Offline 161.248.62.37:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 998/ 100
- 157/ 400
- 130/ 245
- 132/ 100
- 363/ 1000
- 27/ 700
Quick answers
Tags and search
Where does test plugins appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include test plugins: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on test plugins?
gmrust (Game mode): Survival, as standard Rust does it; mp99 (Max players): There are 99 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; ^x (Unknown flag): Facepunch doesn't explain this flag anywhere — that is the tag list test plugins puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find test plugins?
There is no published region for test plugins. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 161.248.62.37:28015.
How reliable is test plugins?
Right now test plugins is offline, having last been seen 35 hours ago. 16 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for test plugins?
On Windows, test plugins runs Rust network protocol 2634 and build 166494. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does test plugins wipe?
test plugins's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days ago.
Map and rules
Which rules and settings is test plugins running?
Its name does not state a gather rate for test plugins. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is off: Valve's anti-cheat is not active.
Player stats
Is test plugins busy?
Right now test plugins is offline, with its last appearance 35 hours ago. The seven-day average for players here is 0.
Where does test plugins sit in the rankings?
Over the last seven days, test plugins is #15,858 by player hours, among the top 72% of all ranked servers.
How to join
What's the process to join test plugins?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 161.248.62.37:28015.