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Dive report

test plugins

Offline 161.248.63.93:28015 checked 1d ago

moddedoxide
Drop in
0/ 99 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123410:0006:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does test plugins appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry test plugins are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on test plugins?

gmrust (Game mode): Survival, as standard Rust does it; mp99 (Max players): It holds 99 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^x (Unknown flag): This flag isn't in Facepunch's documentation — that is the tag list test plugins puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of test plugins?

There is no published region for test plugins. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 161.248.63.93:28015.

How reliable is test plugins?

Right now test plugins is offline, having last been seen 24 hours ago. Of the 24 hours in the last 1 full day, 2 were online. That is 8% uptime. 16 October 2026 is when Rust Going Deep first saw it.

What Rust version is test plugins on?

The version on test plugins is Rust network protocol 2634 and build 166494, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does test plugins follow for wipes?

Too few wipes are on record for test plugins to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days 10 hours ago.

Settings and map

What settings are in place on test plugins?

Its name does not state a gather rate for test plugins. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server does not run Valve's anti-cheat, VAC.

Player count

What's the population like on test plugins?

test plugins was last seen 24 hours ago and is offline as you read this. Across the last seven days, the typical count has been 0 players.

What position does test plugins hold in the server rankings?

For player hours in the last seven days, test plugins ranks #15,843, within the top 72% of ranked servers.

Join info

How do you get into test plugins?

Open Rust and press F1, then type client.connect 161.248.63.93:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp99,ptrak,$r?,v2634,gmrust,cs166494,^x,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp99
Max players It holds 99 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build It's on build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Other

^x
Unknown flag This flag isn't in Facepunch's documentation.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.