Skip to the content
Dive report

[EU] Facepunch Tech Test

Online 162.19.127.25:28015 checked 7m ago

official monthly wipes vanilla
Drop in
0/ ? players now
07-day averagepeak –
#15,843ranktop 72%
23d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

usual gap8.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Thu 8 OctFri 25 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:25 UTC10d ago 0 – running 0
Fri 25 Sep, 04:27 UTC23d ago 0 – 13 days 0
Wed 16 Sep, 11:59 UTC31d ago 2 halved by day 6 8.7 days 0
Tue 15 Sep, 15:48 UTC32d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [EU] Facepunch Tech Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [EU] Facepunch Tech Test are: Rust tutorial servers, EU Rust servers, live, Official Rust servers, tracked live and Vanilla Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who operates [EU] Facepunch Tech Test?

124 other servers we track share the playrust.com hostname that [EU] Facepunch Tech Test publishes, so they are probably under the same operator.

How should you read the tags on [EU] Facepunch Tech Test?

[EU] Facepunch Tech Test's game browser tags read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): There are 0 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168330 (Build): The build number is 168330; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does [EU] Facepunch Tech Test perform?

Average server fps for the last 48 hours was 240, and the lowest was 238. At its peak it carried 120,000 entities, including buildings and deployables. The top memory figure was 4,224 MB. Players experience lag when fps drops and entities climb.

What location is [EU] Facepunch Tech Test in?

The name of [EU] Facepunch Tech Test points to Europe, even without a region tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 162.19.127.25:28015.

Is [EU] Facepunch Tech Test up, and how often does it stay online?

Right now [EU] Facepunch Tech Test is online. The uptime it gives puts the last restart at roughly 2 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is [EU] Facepunch Tech Test on?

The version on [EU] Facepunch Tech Test is Rust network protocol 2635 and build 168330, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does [EU] Facepunch Tech Test follow for wipes?

[EU] Facepunch Tech Test limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 23 days 4 hours. The tags list wipes scheduled every month.

What happens on wipe day at [EU] Facepunch Tech Test?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 6, the pop had dropped under half.

Rules and settings

Which rules and settings is [EU] Facepunch Tech Test running?

No gather rate appears in the name of [EU] Facepunch Tech Test. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It appears under Official in the game. It describes itself as vanilla, meaning facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.

What's the map on [EU] Facepunch Tech Test?

The map on [EU] Facepunch Tech Test is procedural and size 4,500, generated by the game with seed 211649. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

Is [EU] Facepunch Tech Test busy?

At this moment [EU] Facepunch Tech Test is carrying 0 players. Across the last seven days, the typical count has been 0 players.

Where does [EU] Facepunch Tech Test sit in the rankings?

For player hours in the last seven days, [EU] Facepunch Tech Test ranks #15,843, within the top 72% of ranked servers.

Getting in

What's the process to join [EU] Facepunch Tech Test?

To join, open Rust, hit F1, and enter client.connect 162.19.127.25:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168330,ts8

On Rust Going Deep

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust does it.
mp0
Max players There are 0 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol This server runs game protocol 2635, so your game must match that version to join.
cs168330
Build The build number is 168330.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for new players on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.