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Dive report

Spooknet Skunk Werks

Online 162.203.115.22:28015 checked 6m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,861ranktop 72%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct10 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:20 UTC15d ago 0 – running 0
Tue 29 Sep, 20:22 UTC18d ago 1 held half 2.8 days 0
Mon 28 Sep, 19:36 UTC19d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Spooknet Skunk Werks appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Spooknet Skunk Werks: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Spooknet Skunk Werks?

The server browser shows these tags for Spooknet Skunk Werks: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is Spooknet Skunk Werks in?

No region comes from Spooknet Skunk Werks. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 162.203.115.22:28015.

Is Spooknet Skunk Werks up, and how often does it stay online?

Right now Spooknet Skunk Werks is online. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 28 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Spooknet Skunk Werks?

The version on Spooknet Skunk Werks is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Spooknet Skunk Werks wipe?

Spooknet Skunk Werks wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 15 days 13 hours ago.

What happens on wipe day at Spooknet Skunk Werks?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Map and rules

What settings and rules have been applied to Spooknet Skunk Werks?

Its name does not state a gather rate for Spooknet Skunk Werks. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on Spooknet Skunk Werks?

The map on Spooknet Skunk Werks is procedural, made by the game.

Population

What's the population like on Spooknet Skunk Werks?

Spooknet Skunk Werks is holding 0 players on its 10 slots at the moment. The seven-day average for players here is 0.

Where does Spooknet Skunk Werks sit in the rankings?

For player hours in the last seven days, Spooknet Skunk Werks ranks #15,861, within the top 72% of ranked servers.

Getting in

How do you get into Spooknet Skunk Werks?

To join, open Rust, hit F1, and enter client.connect 162.203.115.22:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.