JumpRust.com - Test
Offline EA 162.222.17.236:26666 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 12:01 UTC, in 11d 0h. Its biweekly schedule tag · low confidence
Coming wipes
- 11d 0hThu 29 Oct, 12:01 UTC
- 18d 7hThu 5 Nov, 19:00 UTCFW
- 25d 0hThu 12 Nov, 12:01 UTC
- 39d 0hThu 26 Nov, 12:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:01 UTC2d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does JumpRust.com - Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry JumpRust.com - Test are: Modded Rust servers. Its entry appears under the filters Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Who's in charge of JumpRust.com - Test?
15 other servers we track share the jumprust.com hostname that JumpRust.com - Test publishes, so they are probably under the same operator.
What's the meaning of the tags on JumpRust.com - Test?
JumpRust.com - Test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): The slot count is 0; ts100 (Group limit): The team limit is 100; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EA (East Asia): Its browser listing sits under East Asia. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of JumpRust.com - Test?
JumpRust.com - Test lists Asia as its location, with the EA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 162.222.17.236:26666.
Is JumpRust.com - Test up, and how often does it stay online?
JumpRust.com - Test is down at the moment; it was last up 21 hours ago. In the last full 4 days, 12 of 96 hours were online, 12% uptime. Rust Going Deep has had it on record since 13 October 2026.
What Rust version is JumpRust.com - Test on?
Rust network protocol 2634 and build 167781 is what JumpRust.com - Test runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does JumpRust.com - Test wipe?
The prediction follows its tag because too few of JumpRust.com - Test's wipes are on record to confirm the schedule. Thursday 29 October at 12:01 UTC is when the next wipe is due. The world you are on now was created 2 days 23 hours. Its tags list a wipe schedule for every two weeks.
What can you expect on wipe day at JumpRust.com - Test?
The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
What settings and rules have been applied to JumpRust.com - Test?
The name of JumpRust.com - Test contains no gather rate. Group size is capped at 100 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.
Which map is active on JumpRust.com - Test?
JumpRust.com - Test uses a procedural map of size 1,000 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name ✿ JumpRust.com日本™ FPS+.
Player count
Is JumpRust.com - Test busy?
The last sighting of JumpRust.com - Test was 21 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 13:00 UTC drew the most players, 0 on average.
Where does JumpRust.com - Test sit in the rankings?
Over the last seven days, JumpRust.com - Test sits at #8,995 by player hours, among the top 41% of all ranked servers and #447 in Asia.
Join info
How do you get into JumpRust.com - Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.222.17.236:26666. https://jumprust.com is its website.
