CrowdControlServer
Offline 162.239.254.221:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 18h. The force wipe · high confidence
Coming wipes
- 18d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:25 UTC FW16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 983/ 100
- 88/ 400
- 93/ 245
- 126/ 100
- 204/ 1000
- 17/ 700
Quick answers
Tags and listings
Where does CrowdControlServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry CrowdControlServer are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on CrowdControlServer?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list CrowdControlServer puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find CrowdControlServer?
CrowdControlServer does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 162.239.254.221:28015.
Is CrowdControlServer up, and how often does it stay online?
Right now CrowdControlServer is offline, having last been seen 3 days 23 hours ago. Over the past full 7 days it stayed up for 2 of 168 hours, or 1%. 17 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for CrowdControlServer?
On Windows, CrowdControlServer runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does CrowdControlServer follow for wipes?
One wipe a month is all CrowdControlServer does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 4 hours.
What can you expect on wipe day at CrowdControlServer?
Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
Which rules and settings is CrowdControlServer running?
No gather rate appears in the name of CrowdControlServer. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on CrowdControlServer?
The map on CrowdControlServer is procedural, made by the game.
Population
What's the population like on CrowdControlServer?
The last sighting of CrowdControlServer was 3 days 23 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.
What's CrowdControlServer's rank among Rust servers?
For player hours in the last seven days, CrowdControlServer ranks #14,816, within the top 67% of ranked servers.
How to join
What's the way to join CrowdControlServer?
Open Rust and press F1, then type client.connect 162.239.254.221:28015. Alternatively, click Launch Rust on this page to join via Steam.