Lab
Offline 162.249.127.180:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 294/ 400
- 180/ 225
- 127/ 100
- 410/ 1000
- 34/ 700
Quick answers
Tags and search
Where does Lab appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Lab are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Lab?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Lab puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Lab?
Lab does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 162.249.127.180:28015.
How reliable is Lab?
Right now Lab is offline, having last been seen 27 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 21 September 2026.
What is the Rust version for Lab?
The version on Lab is Rust network protocol 2633 and build 164530, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Lab wipe?
Lab's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 27 days 4 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Lab?
Its name does not state a gather rate for Lab. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Lab?
A procedural map, generated by the game, is in play on Lab.
Player count
Is Lab busy?
The last sighting of Lab was 27 days 4 hours ago; it is offline right now.
Where does Lab sit in the rankings?
For player hours in the last seven days, Lab ranks #15,480, within the top 68% of ranked servers.
Join info
How do you get into Lab?
To join, open Rust, hit F1, and enter client.connect 162.249.127.180:28015. Or click Launch Rust on this page to open the game through Steam and connect.