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Dive report

GCSA Rust Server

Online 162.252.86.114:50008 checked 13m ago

moddedcarbon
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
0123412:0021:0006:0015:0000:0009:00Wiped Fri 16 Oct, 12:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020012:0021:0006:0015:0000:0009:00Wiped Fri 16 Oct, 12:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:19 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does GCSA Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include GCSA Rust Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on GCSA Rust Server?

The server browser shows these tags for GCSA Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is GCSA Rust Server lag-free?

Average server fps for the last 48 hours was 88, and the lowest was 65. At its peak it carried 140,384 entities, including buildings and deployables. 7,804 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of GCSA Rust Server?

No region comes from GCSA Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 162.252.86.114:50008.

How reliable is GCSA Rust Server?

Right now GCSA Rust Server is online. Its reported uptime shows a restart about 44 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for GCSA Rust Server?

On Linux, GCSA Rust Server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does GCSA Rust Server wipe?

Too few wipes are on record for GCSA Rust Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 46 hours.

Settings and map

What settings and rules have been applied to GCSA Rust Server?

Its name does not state a gather rate for GCSA Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on GCSA Rust Server?

GCSA Rust Server uses a procedural map of size 5,000 with seed 17762077, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is GCSA Rust Server busy?

Out of 5 slots, 0 are filled on GCSA Rust Server right now. Across the last seven days, the typical count has been 0 players.

What's GCSA Rust Server's rank among Rust servers?

For player hours in the last seven days, GCSA Rust Server ranks #15,807, within the top 72% of ranked servers.

Join info

What's the way to join GCSA Rust Server?

Open Rust and press F1, then type client.connect 162.252.86.114:50008. Alternatively, click Launch Rust on this page to join via Steam. http://mygcsa.com is its website.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players The slot count is 5.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.