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Dive report

Survival Network Rust TEST

Offline 162.35.188.226:28015 checked 28d ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,498ranktop 68%
33d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Survival Network Rust TEST appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Survival Network Rust TEST are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Survival Network Rust TEST?

Survival Network Rust TEST's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Where can you find Survival Network Rust TEST?

Survival Network Rust TEST does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 162.35.188.226:28015.

How reliable is Survival Network Rust TEST?

The server Survival Network Rust TEST is not reachable at the moment; the last sighting was 28 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 14 September 2026.

What is the Rust version for Survival Network Rust TEST?

On Linux, Survival Network Rust TEST runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does Survival Network Rust TEST follow for wipes?

Too few wipes are on record for Survival Network Rust TEST to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 33 days 21 hours.

Settings and map

What settings are in place on Survival Network Rust TEST?

Its name does not state a gather rate for Survival Network Rust TEST. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on Survival Network Rust TEST?

A game-generated procedural map of size 3,000 with seed 1337 is in play on Survival Network Rust TEST. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on Survival Network Rust TEST?

Survival Network Rust TEST was last seen 28 days 21 hours ago and is offline as you read this.

What position does Survival Network Rust TEST hold in the server rankings?

For player hours in the last seven days, Survival Network Rust TEST ranks #15,498, within the top 68% of ranked servers.

Getting in

How do you get into Survival Network Rust TEST?

To join, open Rust, hit F1, and enter client.connect 162.35.188.226:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://thesurvivalnetwork.online is its website.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build It's on build 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.