Uncle Sams vanilla 50% upkeep
Online 162.39.48.96:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 3h. The force wipe · high confidence
Coming wipes
- 18d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:51 UTC FW16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 256/ 400
- 185/ 225
- 123/ 100
- 394/ 1000
- 36/ 700
Quick answers
Tags and filters
Where does Uncle Sams vanilla 50% upkeep appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Uncle Sams vanilla 50% upkeep: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on Uncle Sams vanilla 50% upkeep?
gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list Uncle Sams vanilla 50% upkeep puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
How well does Uncle Sams vanilla 50% upkeep perform?
The last 48 hours saw an average of 233 server fps, never dropping below 185. At its peak it carried 102,751 entities, including buildings and deployables. 3,619 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find Uncle Sams vanilla 50% upkeep?
There is no published region for Uncle Sams vanilla 50% upkeep. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 162.39.48.96:28015.
What's the uptime like for Uncle Sams vanilla 50% upkeep?
Uncle Sams vanilla 50% upkeep is live as of this check. According to its reported uptime, the last restart was about 4 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Uncle Sams vanilla 50% upkeep?
Rust network protocol 2634 and build 167781 is what Uncle Sams vanilla 50% upkeep runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does Uncle Sams vanilla 50% upkeep follow for wipes?
One wipe a month is all Uncle Sams vanilla 50% upkeep does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 16 days 20 hours is how long ago this world came into being.
What can you expect on wipe day at Uncle Sams vanilla 50% upkeep?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 6 hours in.
Settings and map
What settings and rules have been applied to Uncle Sams vanilla 50% upkeep?
Its name does not state a gather rate for Uncle Sams vanilla 50% upkeep. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on Uncle Sams vanilla 50% upkeep?
The map on Uncle Sams vanilla 50% upkeep is procedural and size 4,250, generated by the game with seed 2128199742. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
How many players are on Uncle Sams vanilla 50% upkeep?
Right now 0 players are on Uncle Sams vanilla 50% upkeep, which has 500 slots. For the past week, players averaged 0 with a high of 2. The busiest point in the last 48 hours was 17:00 UTC, averaging 0 players.
Where does Uncle Sams vanilla 50% upkeep sit in the rankings?
For player hours in the last seven days, Uncle Sams vanilla 50% upkeep ranks #10,093, within the top 46% of ranked servers.
Join info
How do you get into Uncle Sams vanilla 50% upkeep?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.39.48.96:28015. https://unclesamsgaming.com/ is its website.