RustServer
Offline 162.43.18.234:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and filters
Where does RustServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustServer: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on RustServer?
The server browser shows these tags for RustServer: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): It's on build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find RustServer?
No region comes from RustServer. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 162.43.18.234:28015.
How reliable is RustServer?
Right now RustServer is offline, having last been seen 27 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for RustServer?
The version on RustServer is Rust network protocol 2633 and build 163207, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does RustServer wipe?
RustServer's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 41 days 7 hours ago.
Map and rules
What settings and rules have been applied to RustServer?
The name of RustServer contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
Player count
What's the population like on RustServer?
The last sighting of RustServer was 27 days 8 hours ago; it is offline right now.
Where does RustServer sit in the rankings?
For player hours in the last seven days, RustServer ranks #15,465, within the top 68% of ranked servers.
Getting in
How do you get into RustServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.18.234:28015.