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Dive report

EC Local Test

Offline 162.43.191.229:28015 checked 3d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does EC Local Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include EC Local Test: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on EC Local Test?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list EC Local Test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find EC Local Test?

There is no published region for EC Local Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 162.43.191.229:28015.

What's the uptime like for EC Local Test?

The server EC Local Test is not reachable at the moment; the last sighting was 3 days 8 hours ago. It was up 3% of the time over the last full 3 days, 2 of 72 hours. Rust Going Deep has had it on record since 14 October 2026.

What Rust version is EC Local Test on?

The version on EC Local Test is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does EC Local Test wipe?

Too few wipes are on record for EC Local Test to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 3 days 14 hours.

Settings and map

What settings and rules have been applied to EC Local Test?

Its name does not state a gather rate for EC Local Test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on EC Local Test?

A procedural map, generated by the game, is in play on EC Local Test.

Population

How many players are on EC Local Test?

EC Local Test was last seen 3 days 8 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What's EC Local Test's rank among Rust servers?

Over the last seven days, EC Local Test is #15,826 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join EC Local Test?

To join, open Rust, hit F1, and enter client.connect 162.43.191.229:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.