UMAISAKEUMAISAKE
Online 162.43.26.65:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 10:18 UTC15h ago | – | – | running | 1 |
| Fri 16 Oct, 13:40 UTC1d ago | – | – | – | 1 |
| Sun 11 Oct, 22:45 UTC6d ago | 1 | held half | 4.6 days | 0 |
| Sat 10 Oct, 15:34 UTC7d ago | 1 | – | 1.3 days | 1 |
| Fri 9 Oct, 16:06 UTC8d ago | 1 | – | 1 days | 1 |
| Fri 9 Oct, 02:57 UTC8d ago | 1 | – | 0.5 days | 0 |
| Thu 8 Oct, 13:08 UTC9d ago | 1 | – | 0.6 days | 0 |
| Mon 5 Oct, 08:49 UTC12d ago | 1 | – | 3.2 days | 0 |
| Thu 24 Sep, 03:18 UTC23d ago | 1 | halved by day 9 | 11.2 days | 0 |
| Mon 21 Sep, 15:02 UTC26d ago | 2 | held half | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 81/ 400
- 57/ 245
- 121/ 100
- 148/ 1000
- 15/ 700
Quick answers
Tags and filters
Where does UMAISAKEUMAISAKE appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include UMAISAKEUMAISAKE: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on UMAISAKEUMAISAKE?
UMAISAKEUMAISAKE's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the performance like on UMAISAKEUMAISAKE?
The last 48 hours saw an average of 97 server fps, never dropping below 2. The entity count reached a high of 148,490, covering buildings, deployables and everything else. 3,150 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find UMAISAKEUMAISAKE?
There is no published region for UMAISAKEUMAISAKE. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 162.43.26.65:28015.
How reliable is UMAISAKEUMAISAKE?
UMAISAKEUMAISAKE is live as of this check. Its reported uptime shows a restart about 3 hours ago. It was up 41% of the time over the last full 7 days, 69 of 168 hours. 21 September 2026 is when Rust Going Deep first saw it.
What Rust version is UMAISAKEUMAISAKE on?
The version on UMAISAKEUMAISAKE is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does UMAISAKEUMAISAKE wipe?
No next wipe can be predicted for UMAISAKEUMAISAKE, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 hours is how long ago this world came into being.
What happens on wipe day at UMAISAKEUMAISAKE?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.
Rules and settings
Which rules and settings is UMAISAKEUMAISAKE running?
The name of UMAISAKEUMAISAKE contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on UMAISAKEUMAISAKE?
A game-generated procedural map of size 5,000 with seed 753808557 is in play on UMAISAKEUMAISAKE. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
How many players are on UMAISAKEUMAISAKE?
Out of 1 slots, 0 are filled on UMAISAKEUMAISAKE right now. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 13:00 UTC drew the most players, 1 on average.
What's UMAISAKEUMAISAKE's rank among Rust servers?
Over the last seven days, UMAISAKEUMAISAKE is #5,834 by player hours, among the top 26% of all ranked servers.
Getting in
How do you get into UMAISAKEUMAISAKE?
Open Rust and press F1, then type client.connect 162.43.26.65:28015. Alternatively, click Launch Rust on this page to join via Steam.