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Dive report

RustServer

Online 162.43.28.91:28015 checked 9m ago

moddedoxide
Drop in
0/ 3 players now 0% full
07-day averagepeak 3
#8,017ranktop 36%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct8 Oct10 Oct13 Oct15 Oct17 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on RustServer?

gmrust (Game mode): Survival, as standard Rust does it; mp3 (Max players): There are 3 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list RustServer puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does RustServer perform?

It averaged 143 server fps over the last 48 hours, with a low of 84. The entity count reached a high of 50,327, covering buildings, deployables and everything else. Memory use peaked at 3,158 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find RustServer?

RustServer does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 162.43.28.91:28015.

Is RustServer up, and how often does it stay online?

RustServer is live as of this check. According to its reported uptime, the last restart was about 2 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 5 October 2026.

What Rust version is RustServer on?

Rust network protocol 2634 and build 167781 is what RustServer runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

How often does RustServer wipe?

RustServer's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 22 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to RustServer?

Its name does not state a gather rate for RustServer. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on RustServer?

A game-generated procedural map of size 3,000 with seed 19686 is in play on RustServer. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

How many players are on RustServer?

RustServer is holding 0 players on its 3 slots at the moment. The seven-day average is 0 players, with a peak of 3.

What position does RustServer hold in the server rankings?

For player hours in the last seven days, RustServer ranks #8,017, within the top 36% of ranked servers.

Getting in

What's the process to join RustServer?

Open Rust and press F1, then type client.connect 162.43.28.91:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp3
Max players There are 3 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.