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Dive report

RustRinTESTServer

Offline 162.43.42.14:28015 checked 27d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,490ranktop 70%
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustRinTESTServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustRinTESTServer: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RustRinTESTServer?

RustRinTESTServer's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): The build number is 162929; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find RustRinTESTServer?

There is no published region for RustRinTESTServer. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 162.43.42.14:28015.

Is RustRinTESTServer up, and how often does it stay online?

The server RustRinTESTServer is not reachable at the moment; the last sighting was 27 days 21 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for RustRinTESTServer?

The version on RustRinTESTServer is Rust network protocol 2633 and build 162929, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

When does RustRinTESTServer wipe?

The wipes recorded for RustRinTESTServer are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 43 days 21 hours is how long ago this world came into being.

Settings and map

What settings are in place on RustRinTESTServer?

No gather rate appears in the name of RustRinTESTServer. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on RustRinTESTServer?

The map on RustRinTESTServer is procedural and size 3,500, generated by the game with seed 21431. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on RustRinTESTServer?

RustRinTESTServer was last seen 27 days 21 hours ago and is offline as you read this.

Where does RustRinTESTServer sit in the rankings?

Over the last seven days, RustRinTESTServer is #15,490 by player hours, among the top 70% of all ranked servers.

Getting in

What's the way to join RustRinTESTServer?

To join, open Rust, hit F1, and enter client.connect 162.43.42.14:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs162929
Build The build number is 162929.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.