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Dive report

RustServer

Online 162.43.5.225:28015 checked 11m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
102d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RustServer?

The server browser shows these tags for RustServer: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): To join, your game has to be on protocol 2631; cs156812 (Build): This server runs build 156812; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

How well does RustServer perform?

Average server fps for the last 48 hours was 71, and the lowest was 21. At its peak it carried 91,608 entities, including buildings and deployables. 3,342 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is RustServer in?

RustServer does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 162.43.5.225:28015.

What's the uptime like for RustServer?

Right now RustServer is online. According to its reported uptime, the last restart was about 13 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is RustServer on?

Rust network protocol 2631 and build 156812 is what RustServer runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does RustServer wipe?

RustServer's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 102 days 2 hours.

Settings and map

What settings and rules have been applied to RustServer?

No gather rate appears in the name of RustServer. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on RustServer?

The map on RustServer is procedural and size 4,000, generated by the game with seed 19686. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on RustServer?

Out of 50 slots, 0 are filled on RustServer right now. Across the last seven days, the typical count has been 0 players.

Where does RustServer sit in the rankings?

Over the last seven days, RustServer is #15,843 by player hours, among the top 72% of all ranked servers.

Join info

What's the process to join RustServer?

To join, open Rust, hit F1, and enter client.connect 162.43.5.225:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2631
Protocol To join, your game has to be on protocol 2631.
cs156812
Build This server runs build 156812.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.