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Dive report

RustServer

Online 162.43.55.219:28015 checked 10m ago

moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,860ranktop 72%
67d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on RustServer?

RustServer's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): The protocol is 2632; a different version won't get you in; cs160556 (Build): The build number is 160556; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on RustServer?

The last 48 hours saw an average of 62 server fps, never dropping below 2. The entity count reached a high of 111,658, covering buildings, deployables and everything else. The top memory figure was 4,368 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find RustServer?

No region comes from RustServer. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 162.43.55.219:28015.

How reliable is RustServer?

Right now RustServer is online. According to its reported uptime, the last restart was about 7 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is RustServer on?

Rust network protocol 2632 and build 160556 is what RustServer runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does RustServer wipe?

Too few wipes are on record for RustServer to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 67 days 22 hours is how long ago this world came into being.

Map and rules

Which rules and settings is RustServer running?

The name of RustServer contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on RustServer?

The map on RustServer is procedural and size 4,500, generated by the game with seed 23. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on RustServer?

Right now 0 players are on RustServer, which has 5 slots. The seven-day average for players here is 0.

Where does RustServer sit in the rankings?

For player hours in the last seven days, RustServer ranks #15,860, within the top 72% of ranked servers.

Getting in

How do you get into RustServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.55.219:28015.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players It holds 5 players.
ts8
Group limit The default team size of 8 applies here.
v2632
Protocol The protocol is 2632; a different version won't get you in.
cs160556
Build The build number is 160556.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.