[JP] Japan Build Server | Creative
Online 162.43.74.201:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 02:50 UTC10d ago | 1 | – | running | 0 |
| Mon 14 Sep, 06:04 UTC33d ago | 2 | halved by day 7 | 22.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 3/ 100
- 4/ 50
- 0/ 188
- 0/ 150
- 1/ 30
- 2/ 101
Quick answers
Tags and search
Where does [JP] Japan Build Server | Creative appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [JP] Japan Build Server | Creative are: Modded Rust servers, Rust build and creative servers and Rust creative servers. Its entry appears under the filters Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on [JP] Japan Build Server | Creative?
[JP] Japan Build Server | Creative's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): It holds 20 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Is [JP] Japan Build Server | Creative lag-free?
Average server fps for the last 48 hours was 230, and the lowest was 195. At its peak it carried 6,215 entities, including buildings and deployables. The top memory figure was 1,549 MB. What players notice as lag comes from low fps and a rising entity count.
What location is [JP] Japan Build Server | Creative in?
There is no region tag on [JP] Japan Build Server | Creative, but the name hints at Asia. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 162.43.74.201:28025.
Is [JP] Japan Build Server | Creative up, and how often does it stay online?
[JP] Japan Build Server | Creative is up and reachable at the moment. Its reported uptime shows a restart about 3 hours ago. Over the past full 7 days it stayed up for 144 of 168 hours, or 86%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for [JP] Japan Build Server | Creative?
The version on [JP] Japan Build Server | Creative is Rust network protocol 2634 and build 166652, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
When does [JP] Japan Build Server | Creative wipe?
The wipes recorded for [JP] Japan Build Server | Creative are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 10 days 21 hours is how long ago this world came into being.
What happens on wipe day at [JP] Japan Build Server | Creative?
Recent wipes have averaged a busiest crowd of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 7.
Map and rules
What settings and rules have been applied to [JP] Japan Build Server | Creative?
Its name does not state a gather rate for [JP] Japan Build Server | Creative. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.
Which map is active on [JP] Japan Build Server | Creative?
The map on [JP] Japan Build Server | Creative is procedural and size 1,500, generated by the game with seed 1337. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.
Player count
What's the population like on [JP] Japan Build Server | Creative?
Right now 0 players are on [JP] Japan Build Server | Creative, which has 20 slots. For the past week, players averaged 0 with a high of 4. The busiest point in the last 48 hours was 02:00 UTC, averaging 3 players.
What position does [JP] Japan Build Server | Creative hold in the server rankings?
Over the last seven days, [JP] Japan Build Server | Creative is #4,428 by player hours, among the top 20% of all ranked servers.
Getting in
What's the way to join [JP] Japan Build Server | Creative?
Open Rust and press F1, then type client.connect 162.43.74.201:28025. Alternatively, click Launch Rust on this page to join via Steam.