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Dive report

[EU] FireRust Vanilla|Wiped 15/10

Online EU 162.55.236.48:28015 checked 11m ago

biweekly wipes vanillaoxide
Drop in
0/ 200 players now 0% full
17-day averagepeak 7
#3,522ranktop 16% · #1294 in EU
2d agolast wipebiweekly schedule
18d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246804:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 13

Coming wipes

  • 18d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 10h
    Thu 12 Nov, 14:10 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:10 UTC2d ago 4 – running 0
Thu 1 Oct, 18:37 UTC FW16d ago 4 held half 13.8 days 0
Thu 17 Sep, 14:10 UTC30d ago 3 halved by day 13 14.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [EU] FireRust Vanilla|Wiped 15/10 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [EU] FireRust Vanilla|Wiped 15/10 are: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. Its entry appears under the filters Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Who is behind [EU] FireRust Vanilla|Wiped 15/10?

A firerust.com hostname comes from [EU] FireRust Vanilla|Wiped 15/10 and from 4 other servers we track, which points to one operator behind them.

How should you read the tags on [EU] FireRust Vanilla|Wiped 15/10?

gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^b (Biweekly): It wipes fortnightly; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; EU (Europe): The server browser lists it under Europe — that is the tag list [EU] FireRust Vanilla|Wiped 15/10 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the performance like on [EU] FireRust Vanilla|Wiped 15/10?

The last 48 hours saw an average of 39 server fps, never dropping below 23. Buildings, deployables and all other world objects added up to as many as 106,730 entities. 4,240 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of [EU] FireRust Vanilla|Wiped 15/10?

[EU] FireRust Vanilla|Wiped 15/10 lists Europe as its location, with the EU tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 162.55.236.48:28015.

What's the uptime like for [EU] FireRust Vanilla|Wiped 15/10?

Right now [EU] FireRust Vanilla|Wiped 15/10 is online. According to its reported uptime, the last restart was about 22 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for [EU] FireRust Vanilla|Wiped 15/10?

Rust network protocol 2634 and build 167781 is what [EU] FireRust Vanilla|Wiped 15/10 runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does [EU] FireRust Vanilla|Wiped 15/10 wipe?

[EU] FireRust Vanilla|Wiped 15/10 follows a every 4 weeks on Thursday at 14:10 UTC wipe pattern. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 2 days 13 hours ago. A wipe schedule covering every two weeks is published in its tags.

What can you expect on wipe day at [EU] FireRust Vanilla|Wiped 15/10?

Recent wipes have averaged a busiest crowd of 4 players. The peak crowd on the latest wipe came 42 hours in. The crowd held above half that peak until the next wipe in 50% of recent wipes. By day 13, the pop had dropped under half.

Settings and map

Which rules and settings is [EU] FireRust Vanilla|Wiped 15/10 running?

The name of [EU] FireRust Vanilla|Wiped 15/10 contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. You will find Oxide plugins installed. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC, Valve's anti-cheat, is enabled.

Which map is active on [EU] FireRust Vanilla|Wiped 15/10?

The map on [EU] FireRust Vanilla|Wiped 15/10 is procedural and size 4,250, generated by the game with seed 1292059504. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on [EU] FireRust Vanilla|Wiped 15/10?

Right now 0 players are on [EU] FireRust Vanilla|Wiped 15/10, which has 200 slots. The seven-day average is 1 players, with a peak of 7. At 18:00 UTC in the last 48 hours, the average reached its highest: 5 players.

What's [EU] FireRust Vanilla|Wiped 15/10's rank among Rust servers?

Over the last seven days, [EU] FireRust Vanilla|Wiped 15/10 sits at #3,522 by player hours, among the top 16% of all ranked servers and #1,294 in Europe.

Join info

What's the process to join [EU] FireRust Vanilla|Wiped 15/10?

To join, open Rust, hit F1, and enter client.connect 162.55.236.48:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://www.firerust.com is its website.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players It holds 200 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.