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Dive report

[EU] FireRust 2x|Vanilla|Wiped 15/10

Online EU 162.55.236.48:28025 checked 8m ago

2x biweekly wipes moddedoxide
Drop in
0/ 200 players now 0% full
17-day averagepeak 4
#3,504ranktop 16% · #1288 in EU
2d agolast wipebiweekly schedule
18d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 17h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 4

Coming wipes

  • 18d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 12h
    Thu 12 Nov, 14:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:09 UTC2d ago 3 – running 0
Thu 1 Oct, 18:40 UTC FW16d ago 9 halved by day 4 13.8 days 3
Thu 17 Sep, 14:10 UTC30d ago 2 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [EU] FireRust 2x|Vanilla|Wiped 15/10 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [EU] FireRust 2x|Vanilla|Wiped 15/10: 2x Rust servers, EU Rust servers, live and Modded Rust servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.

Who is behind [EU] FireRust 2x|Vanilla|Wiped 15/10?

4 other servers we track share the firerust.com hostname that [EU] FireRust 2x|Vanilla|Wiped 15/10 publishes, so they are probably under the same operator.

How should you read the tags on [EU] FireRust 2x|Vanilla|Wiped 15/10?

The server browser shows these tags for [EU] FireRust 2x|Vanilla|Wiped 15/10: gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): The slot count is 200; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): In the server browser it appears under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is [EU] FireRust 2x|Vanilla|Wiped 15/10 lag-free?

Average server fps for the last 48 hours was 40, and the lowest was 40. The entity count reached a high of 103,437, covering buildings, deployables and everything else. Memory use peaked at 4,321 MB. What players notice as lag comes from low fps and a rising entity count.

What location is [EU] FireRust 2x|Vanilla|Wiped 15/10 in?

The EU tag marks [EU] FireRust 2x|Vanilla|Wiped 15/10 as being in Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 162.55.236.48:28025.

How reliable is [EU] FireRust 2x|Vanilla|Wiped 15/10?

[EU] FireRust 2x|Vanilla|Wiped 15/10 is live as of this check. The uptime it gives puts the last restart at roughly 20 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for [EU] FireRust 2x|Vanilla|Wiped 15/10?

On Linux, [EU] FireRust 2x|Vanilla|Wiped 15/10 runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does [EU] FireRust 2x|Vanilla|Wiped 15/10 follow for wipes?

The wipe rhythm for [EU] FireRust 2x|Vanilla|Wiped 15/10 is every 4 weeks on Thursday at 14:09 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 2 days 11 hours ago. The tags show wipes scheduled every two weeks.

What can you expect on wipe day at [EU] FireRust 2x|Vanilla|Wiped 15/10?

Recent wipes have averaged a busiest crowd of 5 players. 24 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 50% of recent wipes. It held on until day 4, then dipped below half.

Settings and map

What settings and rules have been applied to [EU] FireRust 2x|Vanilla|Wiped 15/10?

Gather rates here are 2x, as [EU] FireRust 2x|Vanilla|Wiped 15/10 announces in its name. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on [EU] FireRust 2x|Vanilla|Wiped 15/10?

[EU] FireRust 2x|Vanilla|Wiped 15/10 uses a procedural map of size 4,250 with seed 1866191017, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on [EU] FireRust 2x|Vanilla|Wiped 15/10?

Right now 0 players are on [EU] FireRust 2x|Vanilla|Wiped 15/10, which has 200 slots. The seven-day average is 1 players, with a peak of 4. At 21:00 UTC in the last 48 hours, the average reached its highest: 3 players.

What position does [EU] FireRust 2x|Vanilla|Wiped 15/10 hold in the server rankings?

[EU] FireRust 2x|Vanilla|Wiped 15/10 ranks #3,504 for player hours over the last seven days, #1,288 in Europe and in the top 16% of ranked servers.

Join info

What's the way to join [EU] FireRust 2x|Vanilla|Wiped 15/10?

Open Rust and press F1, then type client.connect 162.55.236.48:28025. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://www.firerust.com.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players The slot count is 200.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.