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Dive report

AkiRustServer

Online 163.44.114.163:28015 checked 13m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 5
#5,217ranktop 24%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:11 UTC14d ago 2 – running 0
Sat 3 Oct, 10:38 UTC15d ago 2 – 0.3 days 0
Mon 14 Sep, 17:50 UTC33d ago 1 halved by day 1 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does AkiRustServer appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry AkiRustServer are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on AkiRustServer?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list AkiRustServer puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on AkiRustServer?

The last 48 hours saw an average of 147 server fps, never dropping below 4. Buildings, deployables and all other world objects added up to as many as 13,621 entities. Memory use peaked at 2,880 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of AkiRustServer?

AkiRustServer does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 163.44.114.163:28015.

What's the uptime like for AkiRustServer?

AkiRustServer is up and reachable at the moment. Its reported uptime shows a restart about 4 days 16 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is AkiRustServer on?

On Linux, AkiRustServer runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does AkiRustServer follow for wipes?

No next wipe can be predicted for AkiRustServer, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 14 days 17 hours.

What can you expect on wipe day at AkiRustServer?

Across its recent wipes, the average busiest point drew 2 players. 1 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.

Map and rules

What settings are in place on AkiRustServer?

The name of AkiRustServer contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on AkiRustServer?

A game-generated procedural map of size 3,584 with seed 1337 is in play on AkiRustServer. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: COLONY.

Player stats

How many players are on AkiRustServer?

Out of 50 slots, 0 are filled on AkiRustServer right now. For the past week, players averaged 0 with a high of 5. Over the last 48 hours, 15:00 UTC drew the most players, 1 on average.

Where does AkiRustServer sit in the rankings?

Over the last seven days, AkiRustServer is #5,217 by player hours, among the top 24% of all ranked servers.

Join info

What's the process to join AkiRustServer?

Open Rust and press F1, then type client.connect 163.44.114.163:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.