Rust Server
Offline 163.44.152.174:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 16/ 100
- 88/ 400
- 0/ 225
- 120/ 100
- 94/ 1000
- 5/ 700
Quick answers
Tags and listings
Where does Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Server?
The server browser shows these tags for Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): This server runs build 162929; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Rust Server?
There is no published region for Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 163.44.152.174:28015.
What's the uptime like for Rust Server?
Right now Rust Server is offline, having last been seen 31 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Rust Server?
On Linux, Rust Server runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Rust Server wipe?
Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 43 days 11 hours.
Rules and settings
Which rules and settings is Rust Server running?
Its name does not state a gather rate for Rust Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Rust Server?
A procedural map, generated by the game, is in play on Rust Server.
Player count
How many players are on Rust Server?
The last sighting of Rust Server was 31 days 21 hours ago; it is offline right now.
Where does Rust Server sit in the rankings?
Over the last seven days, Rust Server is #15,489 by player hours, among the top – of all ranked servers.
Getting in
How do you get into Rust Server?
To join, open Rust, hit F1, and enter client.connect 163.44.152.174:28015. Or click Launch Rust on this page to open the game through Steam and connect.