RustServer_22698
Offline 163.44.97.106:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 182/ 225
- 129/ 100
- 328/ 1000
- 23/ 700
Quick answers
Tags and listings
Where does RustServer_22698 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustServer_22698: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_22698?
The server browser shows these tags for RustServer_22698: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2632 (Protocol): The protocol is 2632; a different version won't get you in; cs160450 (Build): The build number is 160450; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find RustServer_22698?
There is no published region for RustServer_22698. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 163.44.97.106:28015.
What's the uptime like for RustServer_22698?
RustServer_22698 is down at the moment; it was last up 34 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is RustServer_22698 on?
The version on RustServer_22698 is Rust network protocol 2632 and build 160450, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does RustServer_22698 wipe?
Too few wipes are on record for RustServer_22698 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 72 days 5 hours.
Settings and map
What settings and rules have been applied to RustServer_22698?
The name of RustServer_22698 contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Player stats
What's the population like on RustServer_22698?
The last sighting of RustServer_22698 was 34 days ago; it is offline right now.
What's RustServer_22698's rank among Rust servers?
For player hours in the last seven days, RustServer_22698 ranks #15,078, within the top – of ranked servers.
Getting in
What's the process to join RustServer_22698?
Open Rust and press F1, then type client.connect 163.44.97.106:28015. Alternatively, click Launch Rust on this page to join via Steam.